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In Rules...

By Wolfkill
9/28/2016 5:14 pm
If you have something set to 100% RUN, should it only trigger if there is a run?
This isn't a trick question,I need a little teaching.
Thanks!

Re: In Rules...

By lellow2011
9/28/2016 5:15 pm
Wolfkill wrote:
If you have something set to 100% RUN, should it only trigger if there is a run?
This isn't a trick question,I need a little teaching.
Thanks!


No, this means that your defense will expect it to be a run 100% of the time. Or they will KEY the run so to speak.

Re: In Rules...

By Wolfkill
9/28/2016 5:23 pm
Thanks,lellow

Re: In Rules...

By Gustoon
9/29/2016 12:02 pm
lellow2011 wrote:
Wolfkill wrote:
If you have something set to 100% RUN, should it only trigger if there is a run?
This isn't a trick question,I need a little teaching.
Thanks!


No, this means that your defense will expect it to be a run 100% of the time. Or they will KEY the run so to speak.


This is 100% wrong







;)

Re: In Rules...

By lellow2011
9/29/2016 12:03 pm
Gustoon wrote:
lellow2011 wrote:
Wolfkill wrote:
If you have something set to 100% RUN, should it only trigger if there is a run?
This isn't a trick question,I need a little teaching.
Thanks!


No, this means that your defense will expect it to be a run 100% of the time. Or they will KEY the run so to speak.


This is 100% wrong







;)


No, it's not lol. Unless you would like to explain or provide some evidence :P

Re: In Rules...

By Gustoon
9/29/2016 12:04 pm
lellow2011 wrote:
Gustoon wrote:
lellow2011 wrote:
Wolfkill wrote:
If you have something set to 100% RUN, should it only trigger if there is a run?
This isn't a trick question,I need a little teaching.
Thanks!


No, this means that your defense will expect it to be a run 100% of the time. Or they will KEY the run so to speak.


This is 100% wrong







;)


No, it's not lol. Unless you would like to explain or provide some evidence :P


Its Wolfkill, I enjoy watching him struggle...

Re: In Rules...

By Wolfkill
9/29/2016 12:15 pm
You Bastid...lol