NOTICE: This league is using the BLEEDING EDGE game engine. For more information, click here.

The new user interface is in preview!

Want to check it out? Click here! (If you don't like it, you can still switch back)

League Forums

Main - Suggestion Box

slider bars in gameplan

By Lars Bullitt
3/31/2016 11:23 am
When using slider bars to determine percentage of play types used, it can be a bit timeconsuming when the mouse doesn't cooperate. (One off higher or lower...maybe it's just me?)

But, I would like the option of typing the %numbers. It would be faster for me to type: 25/35/35/5 rather than trying to slide the bar just so.

Re: slider bars in gameplan

By MistbornJedi
3/31/2016 11:28 am
+1

I was even thinking that it would be cool if we could download the game plan to Excel or something, make changes and then upload a revised game plan.

Re: slider bars in gameplan

By TAFIV
3/31/2016 11:41 am
+1

Re: slider bars in gameplan

By WarEagle
3/31/2016 1:36 pm
MistbornJedi wrote:
+1

I was even thinking that it would be cool if we could download the game plan to Excel or something, make changes and then upload a revised game plan.


+1

Re: slider bars in gameplan

By setherick
4/01/2016 7:14 am
+Several Hundred Million

I hate slider bars. They look pretty, but they are impractical. Also, we already use text entry elsewhere in the game for performing similar functions, so there is already a UI precedent for it.

Re: slider bars in gameplan

By Gustoon
4/01/2016 2:58 pm
setherick wrote:
+Several Hundred Million

I hate slider bars. They look pretty, but they are impractical. Also, we already use text entry elsewhere in the game for performing similar functions, so there is already a UI precedent for it.

I hate them in the contract offer box, they are so jittery and jump too far

Re: slider bars in gameplan

By parsh
4/01/2016 3:25 pm
Gustoon wrote:

I hate them in the contract offer box, they are so jittery and jump too far


Agreed +1

Re: slider bars in gameplan

By TAFIV
4/02/2016 3:47 am
+1