I noticed this when reviewing game logs for sacks and stutter stepping.
Pass blocking on the outside is still glitchy. Watch the LT and the LG on this play. The LG zooms across the screen (I thought that had been fixed) instead of staying home. The LT turns away from the play before engaging the DE, and then drops his block and turns away from the play: https://beta87.myfootballnow.com/watch/1558#285114
LT 70/87 postional experience and the LG had 42. Not saying that what caused it but together they let up 8 sacks that game.
Re: Beta update release
by
setherick
@
3/26/2018 10:21 am
I'm fine with Spy being part of the Zone fixes in 0.4.4. They aren't egregious enough to warrant being fixed now, especially since they work correctly against the run, and I'll definitely use it for that reason.
2) https://beta87.myfootballnow.com/watch/1564#286228 a) This one is interesting. The WR appears to lose the CB through stutter stepping, but it doesn't show up in the PbP and the CB has much better M2M than the WR has route, not that that should matter.
6) https://beta87.myfootballnow.com/watch/1564#286254 a) You should do something about kickers. I see too many kicks like this one. Kicker has 100 ACC, Holder has 80 holding, long snapper has 90 long snap. This is a chip shot, and he shanks it into the stands.
7) https://beta87.myfootballnow.com/watch/1564#286306 a) Here's another one where stutter doesn't show up in the PbP, but definitely breaks this play. CB has 100 M2M, WR has 78 route. I've seen multiple ones in this game now where stutter seems to "win" but it not be in the PbP, so I wonder if there is a bug here.
Maybe it was just our game but it seemed the short passing game got turned way down this round.
There was some nice added play by play calls, but it was a bit too much at times and they didn't seem to always match the play or were irrelevant to the play.
For example, there was one play in mind that was a TD to one WR but it said what a good route a WR had on the other side of the field.
Sometimes I think it has to do with ball carry , but visually this is the worst part of this whole update . Not to mention the gigantic yards per catch for wrs. But hey, your cb had 78 speed and the wide out had 90. Just forget that until the ball got there he had tight coverage . It almost like he went for the pick and wiffed big time.
I honestly think this is good for the game . If your in man you NEED help over the top to stop fast wrs. It just looks so bad.
2) https://beta87.myfootballnow.com/watch/1564#286228 a) This one is interesting. The WR appears to lose the CB through stutter stepping, but it doesn't show up in the PbP and the CB has much better M2M than the WR has route, not that that should matter.
6) https://beta87.myfootballnow.com/watch/1564#286254 a) You should do something about kickers. I see too many kicks like this one. Kicker has 100 ACC, Holder has 80 holding, long snapper has 90 long snap. This is a chip shot, and he shanks it into the stands.
7) https://beta87.myfootballnow.com/watch/1564#286306 a) Here's another one where stutter doesn't show up in the PbP, but definitely breaks this play. CB has 100 M2M, WR has 78 route. I've seen multiple ones in this game now where stutter seems to "win" but it not be in the PbP, so I wonder if there is a bug here.
Really just commenting on kickers, holders and long snappers. Why not have 80 be a liability . I just sign guys and put who ever at those positions . I wish there was a bit more strategy . If there were 100 or 95s, well then maybe a shank for no reason would bother me, but I like 88 and higher as a solid measure for any position . For example that what makes a C for me high short snap.
Still, I shank alot of easy ones , just chalked it up to not caring about elite snappers or holders.
Re: Beta update release
by
raymattison21
@
3/27/2018 7:19 am
One thing that seems a bit off is the qb willingness to take that sack. I see guys blow a block and here comes that DE barreling down and the QB just keeps dropping back further. You can hope that he breaks the tackle to throw a bad ball that's it .
Really he should be trying his best to make something of this busted play . Roll out to find some time to hit a reciever , run , or throw it away. Perhaps pressure is ok but only if this is added.
Re: Beta update release
by
setherick
@
3/27/2018 8:57 am
1) Tackles are turning away from their man on all pass blocks
4) QBs are NOT throwing away the ball nor trying to run from a sack. They are glued to the pocket.
3)a) 43 man coverage should be a liability . I play with some bad cover lbs in 87 and my 60 man cover guy gets beat all the time where my 14 man cover does that all the time. It could look better...maybe not sooooo hard.