setherick wrote:
raymattison21 wrote:
https://beta87.myfootballnow.com/watch/1659#302867
A slight difference in route vs man ends up a ten yard blown coverage . Way too sensitive
A slight difference in route vs man ends up a ten yard blown coverage . Way too sensitive
Just skimming the log. That play doesn't bother me as much as this one: https://beta87.myfootballnow.com/watch/1659#302826
The one Ray posted is bad because the MLB blows the coverage so bad he doesn't know if he's supposed to cover the TE or the RB (the WR4 vs the WR5). That seems like a straight up bug.
The one I'm posting is a broken interaction between stutter and M2M still. The stutter ends the route, so the DB stops covering. The WR then starts running the same route again, but since the DB stops covering, the DB has to locate a man to cover and then try to catch up, but it's too late.
Why do DB's leave their man at all when the route ends? This was, and still is, awful in 0.4.x. It's worse in 0.4.3.
I had another one but it's too time consuming to go through the log and not all of them. I get one copy and paste each game.m This code has been bugged with stuff like this dozens of times each game for seasons .
There was another where two points of route separated a wr and cb 15 yards....
Another where the CB had higher route by ten but was lost in the dust 10 yards....
Another two blow coverage with that same crappy TE (ex fb)and LBs......
A handful of dump offs where 60 and 80 man coverage lbs couldn't handle it at all. ....
That mysterious wobbly ball was seen a few times on the blitz call with defenders over five yards away.....
Two wide open drops....(that would have been deep tds)
Ad 12 run defense DT with 94 strength standing up a 88 strength center with 92 run block and shedding the block to stuff the RB for a loss . ......
Not to mention infinity ran out of the 113 all game cause I don't use rules to put up a base defense vs. It and his team ran 6 times more efficiently cause LBS don't fill gaps properly . ...hey just sit and wait for lineman . ...we get lucky by blitzes and the lb happens to fill the right gap. IRL it the lbs responsibility to fill that gap on any run play and the other backer comes over to make an attempt on the play. Putting a base defense is a hack for an exploit.
That fade might be an exploit but at least wr is marginally better. Not saying I should win or anything . Heck I'd don't scout gameplan or prepare in aNY sort of way for any game, but to think big games don't come down to exploits would be an under statement . Essentially that is what you are game planning for....limit the exploits .
Really we are a zone defense rated team but we are better at playing man defense only cause there are even less exploits there.