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injuries
League News/General Discussion
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stellasogood
injuries
by stellasogood @ 7/24/2026 8:56 am
several major injuries right before the playoffs? Is this league rigged?
martinwarnett
Re: injuries
by martinwarnett @ 7/24/2026 2:36 pm
The injury rate is at the max - 100%. Useful for testing.

Questionable and above are basically depth.

JDB has already said you should expected players to be dinged up and play through injuries over the course of the season.

28 injuries in the game seems a tad high but overwhelming majority were "able to return to game". A number on other injuries mostly late on game, guess played with injuries, made them worse possibly.

But no, not rigged.
ArmoredGiraffe
Re: injuries
by ArmoredGiraffe @ 7/24/2026 3:37 pm
Injury rate is at the default, max is 200
martinwarnett
Re: injuries
by martinwarnett @ 7/24/2026 4:12 pm
There's a 200%?

Sheesh, did not know that.

Would be utter carnage but a good test of roster management.

200% would need a practice squad...
martinwarnett
Re: injuries
by martinwarnett @ 7/24/2026 4:31 pm
I think there's scope for a hardcore league, injuries 200%, 1 pre season game etc... a real challenge.
IoanBlood
Re: injuries
by IoanBlood @ 7/24/2026 5:15 pm
Just play a little bit with Fatigue settings. Especially the big boys live longer when they rotate earlier.
Liked by GrandadB, martinwarnett
GrandadB
Re: injuries
by GrandadB @ 7/25/2026 2:46 am
stellasogood wrote:
several major injuries right before the playoffs? Is this league rigged?

Same, lost my starting RG in last game to join 3 other starters that are out for the POs. And my fatigue settings are low for both OL and DL. The offense has been hit hard, best RB,WR, and TE are gone. Worst batch of injuries before PO that I have experienced in all my time playing this game. Unreal, like what happened to Denver before the SB, losing Nix. May have to pick up FAs to prevent the auto manager from doing something ridiculous.

Last edited 7/25/2026 7:01 am
ArmoredGiraffe
Re: injuries
by ArmoredGiraffe @ 7/26/2026 10:49 am
I want confirmation fatigue affects injuries before I tinker with my sliders again. People reported that weight affects injuries as well but I have never seen any correlation between the two in regards to injuries
raymattison21
Re: injuries
by raymattison21 @ 7/26/2026 7:48 pm
ArmoredGiraffe wrote:
I want confirmation fatigue affects injuries before I tinker with my sliders again. People reported that weight affects injuries as well but I have never seen any correlation between the two in regards to injuries

“ Re: General understanding of FATIGUE
by jdavidbakr (Site Admin) @ 12/28/2017 3:44 pm

Bryson10 wrote:
I know fatigue affects a player committing penalties but does it heighten the chance a player can get injured?

jdavidbakr wrote:
Yes”
Liked by ArmoredGiraffe
raymattison21
Re: injuries
by raymattison21 @ 7/26/2026 8:39 pm
To me these say fatigue affects injuries and weight affects fatigue.

Re: Is some players injury prone?
by jdavidbakr (Site Admin) @ 7/04/2016 10:50 am

No, there is no hidden injury prone attribute. During the play there are a multitude of "injury creating" events, the probability that any one event creates an injury is a factor of fatigue, conditioning, and current injury level

Re: Player weight?
by jdavidbakr (Site Admin) @ 3/09/2015 1:48 pm

A player's fatigue level is dynamic throughout the play, and increases based on his conditioning and weight. His top speed constantly is re-calculated based on his fatigue - so a player with lower conditioning and more weight will slow down earlier than a small player in top conditioning.
Liked by ArmoredGiraffe, GrandadB
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