Idk, I think something maybe up. Injuries, and managing them I am okay with but…a little while back someone else posted about misc game planning fatigue settings per position not working correctly. Since, due to an injury, we tried splitting time at TE and last game te1 had close to 30 and te2 only 2 snaps. We do not use them often so perhaps he’s not tired, but imo with those settings not working correctly it could slightly cause confusion loan, gdad, and me are experiencing. My line plays at like 60 or 70 fatigue right now and rarely take a break. 30 is low and the backups should be playing a lot. No?
Re: injuries
by
martinwarnett
@
7/28/2026 2:27 am
Not something silly like overrides taking preference so game not considering fatigue on those? Unlikely, but you never know.