Really to get a play call there are few factors.
Game play adjustment
Hurry up
Slow down
The roll or RNG ( is that what you call that. ?)
So, to me all those and time score...where you at on the feild...and luck calls plays.
I am assuming that my similar results to CCSAHARA were due to a combo of those.
The calculations involved boogie my mind to do them in my head to get a desired result.
The latest change was of a depiction of what plays would be called.
Under either system the lower my settings are for game play adjustment , hurry up , and slow, a more accurate depiction of my plan was called.
Either way I still feel there is a hide driver we should get to adjust....I I just haven't put my finger on it yet.
Or can the game play adjustment be reset if there's a penalty ? The probability of two runs in a row on 2nd and long is there but twice...perhaps the penalty had an effect? Long can get longer...
Maybe not a fix is in order, bUT a worthy discussion is here..
We are setting stuff but why?
Perhaps have a visual of what ranges the gameplay is calling plays from?
Is medium a 6.78 or a 13.32 on that first holding call, and after did it drop to an 8.85 and really it was a long call that made the second run call? That probability is more likely is both were at run/pass ratio than than two long running calls back to back....what happened?