Bear in mind that this is the peak speed a player can achieve, but their acceleration and weight play very heavily in how quickly they can reach it. But I will look at that and probably adjust it.
Presumably the adjustment would be for the future though? Unfair to penalise people drafting them now; then again, arguably that may disadvantage opponents of people with these players.
Yes, that's what I mean - once something goes into the game it has to be a pretty big deal for me to change it. (Thus the "bleeding beta" warning on the top of MFN-1)
I don't know that max speed is going to be that much of a benefit, though, even a pulling guard probably won't have enough real estate to get to his max speed even if it's low, given his weight. But it will be interesting to see if it does benefit them in any way.