jdavidbakr wrote:
mardn72 wrote:
I've noticed this as well. It seems like from my observations it's tied to hurry-up/slow-down situations and play overuse situations. If the given situation makes it very clear what is going to happen, the AI makes the correct call. If this is truly what's happening, I like it.
The AI will go into run/pass key outside of your settings as a result of the opponent overusing a play, and will always choose the correct call when this happens.
Nothing shows in the box score when this happens. I understand that the box score only shows when the result is affected by play overuse, but should something be shown when your run/pass key changes?
Also, are you tracking how many times run/pass keys change from overuse compared to the number of times the play is affected? Because if my last game was any indication, overuse penalties don't really matter or apply.