NOTICE: This league is using the BLEEDING EDGE game engine. For more information, click here.

The new user interface is in preview!

Want to check it out? Click here! (If you don't like it, you can still switch back)

League Forums

Main - Beta Chat

Couple of questions JDB

By Black Adder
3/11/2019 5:50 am

Hi,

Defence keys (Run,Pass & Neutral ),what exactly do they do in the newer versions ? A while back I seem to remember on Run ,the LB`s moved towards the LOS and on Pass the coverage guys got a M2M boost. Is this still the case ?

Is the Volatility rating linear ?

Keep up the good work JDB,thanks for a great game.

Re: Couple of questions JDB

By jdavidbakr - Site Admin
3/11/2019 8:40 am
Black Adder wrote:
Defence keys (Run,Pass & Neutral ),what exactly do they do in the newer versions ? A while back I seem to remember on Run ,the LB`s moved towards the LOS and on Pass the coverage guys got a M2M boost. Is this still the case ?


Pretty much, yes. Also, blocking is better against an incorrect key and worse against a correct key, and pass accuracy is increased/decreased as well.

Black Adder wrote:
Is the Volatility rating linear ?


Yes. I don't see a reason to make this one parabolic.

Re: Couple of questions JDB

By Black Adder
3/21/2019 9:49 am
Thanks for your quick reply JDB.

When you say blocking is reduced/increased , that refers to the players individual run/pass blocking ,yes?

Also the blocking that`s increased/decreased, does that apply to just Offensive Linemen,or all players in that offensive formation eg RB,FB,TE and WR`s ?

thanks.

Re: Couple of questions JDB

By jdavidbakr - Site Admin
3/21/2019 12:28 pm
Black Adder wrote:
Thanks for your quick reply JDB.

When you say blocking is reduced/increased , that refers to the players individual run/pass blocking ,yes?

Also the blocking that`s increased/decreased, does that apply to just Offensive Linemen,or all players in that offensive formation eg RB,FB,TE and WR`s ?

thanks.



Yes, essentially when a player engages in a block there is a calculation to determine how long the block is held and who "wins" the push, mostly from the blocking attributes (but also strength and weight). That calculation gives a boost or penalty for a correct or incorrect key.

And yes, it applies to every block on that play, not just the linemen.