raymattison21 wrote:
i am assuming the two aspects of pass blocking, speed rush and technique rush, are not applicable here. Maybe its the speed rush part that is being changed exponentially? Or is this something completly new, but added as another layer of protection?
The main reason i ask is cause the pass blocking algorithm uses the speed rush logic as well? Which would lead me to think the pass rush section of the game would be effected as well...as DBs and LBer are leading the league in sacks again....
And we have a change to the speed of zero where other leagues dont have that yet.....or do they? Or will that be removed for beta? just looking for a little clarification, cause i couldnt even block a punt vs. a non punter this beta season, and want to apply the best possible punt rush team for this test
You're right, there are a few additional tweaks in the pass blocking algorithm currently in Beta that slightly increases the amount of time a block is held, and also the speed difference of 0 to 100 is reduced. The blocking algorithm takes multiple factors into account including speed difference, strength, blocking/anti-blocking (depending on pass vs rush), and weight. This patch changes the weight part of that algorithm to be exponential instead of linear, so if one player is twice the weight of the other it's an exponential difference vs. a doubling difference.
It is interesting though if we are not having anyone able to take advantage of the punt blocking loophole in beta now, but at the same time I think the exponential algorithm is a step in the right direction anyway and hopefully will give the other leagues a mitigation while we get some of the other things figure out.