Wolfpack wrote:
So this season, I've been getting some different results with running plays. My 2nd string RB is getting a lot more carries this year and the 3rd string is as well. Even my FB (4th RB) is getting carries. It seems as if the 3rd /4th RB get the bulk of the carries in the 2nd half.
Not sure what changed?
In working to reduce the rushing yardage totals, I noticed that the carry counts for the #1 RB's were way too high, with 300 rushes per season being an anomaly, which is less than 19 rushes per game. In 2013, only 2 NFL players had more than 300 rushes. 2012 had only 5. In MFN-1, we had 11 in 2016. To try to combat this, I've adjusted the fatigue to start pushing those counts toward 20, which should result in the lower tiered guys getting more carries if you do a lot of running.
Being the beta league, I'd love to hear any discussion on how you feel this impacts the gameplay.