Some very nice suggestions from lordscarlet and nero. I may not be picturing a change like this but it seems the game screen would be cluttered some, again maybe I don't have a good visual of how it would look.
Last night I watched my game and took note of what I was seeing on the screen more than usual. I have a simple solution that mirrors what nero was saying about user controls.
There is already a user control for speed of the action on the field along with the pause button. Sometimes (not every play) I will pause the action on the field to read what just happened on the play. Now, I noticed that when I pause the screen the text will continue to scroll and go away at its own pace. My thoughts were to either have a separate pause and speed button for the text or to incorporate the text into the speed and pause button that is already there. Basically my thought would be to pause the text when I pause the screen so I can read the text of the play and possibly the play before as well.
I think this would be something simple to do for now. It would put the control on the user and that might not be for some.