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League Forums

Main - League Matchmaking

Re: ROSTER MANAGEMENT LEAGUE

By raidergreg69
10/15/2020 12:20 pm
Smirt211 wrote:
Why doesn't JDB delete the above account?

BTW, I'm in. :)


Yup, the quote machine needs to go away

Re: ROSTER MANAGEMENT LEAGUE

By Smirt211
10/15/2020 12:21 pm
It's pretty obvious why isn't he moving on it?

Zap him out of here. It took me a long time to figure what it was until someone mentioned it. Now it's clear.

5 seconds. Delete account.

Re: ROSTER MANAGEMENT LEAGUE

By raidergreg69
10/15/2020 12:27 pm
Wolveraider wrote:
If we're making requests...if you decide to create this league...can I have the Raiders please? Rg always beats me to them ;)


That's fine by me unless it's Las Vegas Raiders, don't have one of those yet, just Oakland. I think I'd rather customize my team name anyway, bring back South Park Cows or something.

Re: ROSTER MANAGEMENT LEAGUE

By Cjfred68
10/15/2020 1:08 pm
Due to the position restrictions in place...I will be setting injuries at 65%.

This should limit position groups getting decimated but if it still occurs then you will have to make hard decisions with free agency, the waiver wire and cuts....just like in the NFL

Trading a good player who is severely injured is also an option
Last edited at 10/15/2020 1:09 pm

Re: ROSTER MANAGEMENT LEAGUE

By raidergreg69
10/15/2020 1:27 pm
Cjfred68 wrote:
Due to the position restrictions in place...I will be setting injuries at 65%.

This should limit position groups getting decimated but if it still occurs then you will have to make hard decisions with free agency, the waiver wire and cuts....just like in the NFL

Trading a good player who is severely injured is also an option


Is your injury slider able to do odd numbers? My slider only shows even numbers for USFL.

Re: ROSTER MANAGEMENT LEAGUE

By Cjfred68
10/15/2020 1:41 pm
raidergreg69 wrote:
Cjfred68 wrote:
Due to the position restrictions in place...I will be setting injuries at 65%.

This should limit position groups getting decimated but if it still occurs then you will have to make hard decisions with free agency, the waiver wire and cuts....just like in the NFL

Trading a good player who is severely injured is also an option


Is your injury slider able to do odd numbers? My slider only shows even numbers for USFL.


My slider works just like player weights and various gameplanning sliders work. I can set it in increments of 1.....so I can set it 64,65,66 etc

Re: ROSTER MANAGEMENT LEAGUE

By CrazyRazor
10/15/2020 2:20 pm
Cjfred68 wrote:
raidergreg69 wrote:
Cjfred68 wrote:
Due to the position restrictions in place...I will be setting injuries at 65%.

This should limit position groups getting decimated but if it still occurs then you will have to make hard decisions with free agency, the waiver wire and cuts....just like in the NFL

Trading a good player who is severely injured is also an option


Is your injury slider able to do odd numbers? My slider only shows even numbers for USFL.


My slider works just like player weights and various gameplanning sliders work. I can set it in increments of 1.....so I can set it 64,65,66 etc


That's odd. I think mine works in increments of 2 like raidergreg's. Might wanna double check that.

Re: ROSTER MANAGEMENT LEAGUE

By raidergreg69
10/15/2020 2:36 pm
All of my other sliders go in increments of 1, but for some reason the injury slider does not for me. Maybe it's a phone vs PC thing. I'll check real quick.

Re: ROSTER MANAGEMENT LEAGUE

By raidergreg69
10/15/2020 2:38 pm
raidergreg69 wrote:
All of my other sliders go in increments of 1, but for some reason the injury slider does not for me. Maybe it's a phone vs PC thing. I'll check real quick.


That's not it, it goes by 2 on my phone and PC.

Re: ROSTER MANAGEMENT LEAGUE

By Cjfred68
10/15/2020 3:39 pm
raidergreg69 wrote:
raidergreg69 wrote:
All of my other sliders go in increments of 1, but for some reason the injury slider does not for me. Maybe it's a phone vs PC thing. I'll check real quick.


That's not it, it goes by 2 on my phone and PC.


Nope....you guys are right....sorry