This is what he said in the other thread:
jdavidbakr wrote:
* Tweaked the tackle algorithim some more so that players with low tackle ability aren't making as many tackles.
Based on my experience with other code changes like this in the past two years (the overpowering of DEs for example), I took this to mean "I'm going to make it so that it's impossible for a defender with a tackle attribute of <50 to ever make a tackle and make it extremely difficult for a defender with <90 to make one." And this is basically what I've seen born out this season.
It's particularly noticeable in the secondary where one broken tackle will allow a WR to score. I wouldn't mind so many contested catches if the WR at least went down immediately after making the catch. That would be more realistic than WR catches the ball with three defenders draped all over him, breaks one tackle, does a 130 degree jump cut to lose the other two, and runs untouched for 70 yards. But until it's fixed, I'll just keep passing the ball 90% of the time.