NOTICE: This league is using the BLEEDING EDGE game engine. For more information, click here.

The new user interface is in preview!

Want to check it out? Click here! (If you don't like it, you can still switch back)

League Forums

Main - Beta Chat

Re: [0.4.6] Version 47a8bff

By raymattison21
11/05/2019 11:31 am
https://mfn1.myfootballnow.com/watch/10511#1918753

Both plays were not overused, but this was later in the game. The FB was the primary but the wr2 was the target . The zone was designed to cover the depper middle of the feild and the offensive play was designed to expose the outside , but for some reason the qb made the read to the inside into triple coverage . The fb didn't get into his route and the wr1 was wide open....why read the wr2 here?

In general this is how I see outside reads...they just aren't there at the right times. The fb would have been a good option too if the qb waited another second . It's kinda like qbs read the inside of the feild first , then go outside but never check the inside again.

If you keep inside reads short the outside does have better chances to open up for a good second read, but sending your inside reads deeper won't always open up the middle for a later read. The qb will go outside to rbs and TEs here, but never back into the middle as a second read for a dragging wr.

I think the opposite happened here.... there were no short inside reads early in the play and the qb just rushed a throw back the other way to the wr2. Why read the fb then the wr1? At least they are in the same direction . ..and open. Did he need more time?, because by then the wr1 could be covered and the FB would have been open .

If qbs ran and made good throws I think the offense would be over powered cause a lot of passes are in tight windows . What ever the result is... a catch over , knockdowns , or int

Re: [0.4.6] Version 47a8bff

By TarquinTheDark
11/06/2019 1:42 pm
too many concussions?

https://mfn1.myfootballnow.com/watch/10521#1920545

Re: [0.4.6] Version 47a8bff

By raymattison21
11/06/2019 2:16 pm
TarquinTheDark wrote:


I see about one of those a game. A simple roll out and throwaway would solve it.

Re: [0.4.6] Version 47a8bff

By raymattison21
11/08/2019 11:54 am
https://mfn1.myfootballnow.com/watch/10543#1924810

I keep this play in my book only to see if the qb will ever target the wr1. He did once vs a zone blitz , but here vs. A man under the wr1 was the only viable option for a 6 to 9 yards gain. Instead a forced pass to the rb and an int.

Then a FG for the win .....not the best way to lose a game. Normally I wouldn't run the play , simple, but it should work! Similar ones out of different sets don't work either, but they should.

Too add another layer . Pass blocking is rough . By 2 seconds almost any one if not three olinemen are bound to be beat. Whether it was strength , pass rush, or speed/acc. When the Oline lose the block they " Olay " the pass rusher like a matador .

The problem here is there's no pocket, no ability for the qb to step up . ...there only hope once a block is lost it to roll out.

I would really like some layers added to pass blocking . The faster guys are moving when they engage should allow for more movement within the blocks while they are engaged . Causing more spacing/passing lanes and places for the qb to buy some time.
Last edited at 11/08/2019 11:55 am

Re: [0.4.6] Version 47a8bff

By setherick
11/20/2019 10:39 pm
This is in 4.5 code, but it's worth calling out. What does the CB do here? https://usflwfl.myfootballnow.com/watch/4036#739792

Re: [0.4.6] Version 47a8bff

By punisher
11/20/2019 10:51 pm
setherick wrote:
What does the CB do here?


his job description is give up TOUCHDOWNS.

Re: [0.4.6] Version 47a8bff

By shauma_llama
11/20/2019 11:21 pm
setherick wrote:
This is in 4.5 code, but it's worth calling out. What does the CB do here? https://usflwfl.myfootballnow.com/watch/4036#739792


Another slant route that results in a TD?

Re: [0.4.6] Version 47a8bff

By setherick
11/21/2019 12:17 am
shauma_llama wrote:
setherick wrote:
This is in 4.5 code, but it's worth calling out. What does the CB do here? https://usflwfl.myfootballnow.com/watch/4036#739792


Another slant route that results in a TD?


I was referring to at the snap. It's like the CB doesn't know who to cover.

Re: [0.4.6] Version 47a8bff

By jdavidbakr - Site Admin
11/21/2019 5:56 pm
setherick wrote:
This is in 4.5 code, but it's worth calling out. What does the CB do here? https://usflwfl.myfootballnow.com/watch/4036#739792


I think he's losing his footing because of the juke move by the WR (based on the play-by-play, when you see the 'great move' text it means that the DB's path was altered because of the WR move).

Re: [0.4.6] Version 47a8bff

By raymattison21
11/25/2019 8:34 am
Here in the wild round of the playoffs there was 5 sacks and 11 hurries in 400 pass attempts . That's .8 sacks per game per team. Kinda low rates there, buts what's really low is the pressures . In the nfl A. Donald gets one every 9 snaps, him alone probably gets there near a quarter of the pass attempts . We as a whole, 4 games , eight teams, get pressures at a rate of .25% of pass snaps. That is 400 times lower than Donalds rate.

I wish we had qb hits as well. Two different levels or types of pressure . Hits would be rarer and be more hit or miss if thrown . The play of 4.6 isn't the worst , but the stats particularly , ints , knockdowns, pressures, qb run yards, completion % , punt attempts /Fg attempts and sacks , in general are pretty far off.