raymattison21 wrote:
https://mfn1.myfootballnow.com/watch/10543#1924810
I keep this play in my book only to see if the qb will ever target the wr1. He did once vs a zone blitz , but here vs. A man under the wr1 was the only viable option for a 6 to 9 yards gain. Instead a forced pass to the rb and an int.
Then a FG for the win .....not the best way to lose a game. Normally I wouldn't run the play , simple, but it should work! Similar ones out of different sets don't work either, but they should.
Too add another layer . Pass blocking is rough . By 2 seconds almost any one if not three olinemen are bound to be beat. Whether it was strength , pass rush, or speed/acc. When the Oline lose the block they " Olay " the pass rusher like a matador .
The problem here is there's no pocket, no ability for the qb to step up . ...there only hope once a block is lost it to roll out.
I would really like some layers added to pass blocking . The faster guys are moving when they engage should allow for more movement within the blocks while they are engaged . Causing more spacing/passing lanes and places for the qb to buy some time.
https://mfn1.myfootballnow.com/watch/10655#1945520
5 wide has the qb targeting the wr2 on the drag . Qb waits for the slot and wr1 to "cross" and the wr2 passes the MLB in spy and the qb easily reads the drag here.
My question is why did this drag get a target? He was a 3rd option or on in the qb progressions like other plays similar that dont target the drag. The one difference is the 5 wide so maybe the dump off logic is different (with no back in the backfield or te to dump it to )?
There would be a bunch of completions vs. Man under if these types of drags were targeted more often when open. 4.5 was almost an automatic 5 yard gain under these same senerios , but backs and TEs were targeted a bit more in 4.5 and even more in 4.4.
Last edited at 11/30/2019 11:32 am