I have decided a few things for the next step of the draft obfuscation experiment:
1) None of the obfuscation will be in the 0.4.2 release. I want to release 0.4.2 before we'll have enough time to fully flesh it out.
2) For the next draft, I am going to turn off obfuscation for the static attributes, but leave it on for the other attributes.
3) I am going to have a probability to modify the volatility of a player that increases the standard deviation based on the draft round. (So, round 1 will not have any volatility movement to speak of, but round 7 might increase a considerable amount from what is advertised).
4) I am going to have the rookie class have more movement in their first, second, and third training camps.
I know that there is a fairly large push for removing the obfuscation altogether, but I want to give this version a go (that's why I'm pushing this feature into the 0.4.3 release). So for those of you who are opposed to the obfuscation altogether, know I'm still not 100% sold on it either, but want to follow this experiment all the way through.
I'm leaving the second poll open for a little longer in case those of you who have not yet voted still wish to do so.