I have been vocal about the trading system in MFN since I joined two years ago. The most recent discussion came about due to a version discussion and I brought up the idea of leaving the game engine alone for a while and put some focus into the flaws in the GM part of the game. There were 3 items I brought up. The first was the power ratings, everyone has always known they are broken, either fix them or remove them, easy solution. The second was the trade meter, it reflects default values, which is a formula(coding) approach other people had better ideas, so I won't touch them. The third which I will elaborate on is the trade system in general. It has become obvious to me that MFN is attempting to closely resemble the NFL, the trade system doesn’t, this is based of NFL Theory vs. NFL reality.
1. The current system allows 3 trades per team. That potentially is 93 trades total per season that any individual team can make (I am not going to discuss if it is financially viable).
2. There is +2 or -2 allowed in player quantity per each trade.
3. There are no restrictions on the number of draft picks one owner can acquire.
The discussion has been, well the NFL doesn’t limit how many trades a team can make. This is true, but it also true that they don’t limit the number of players involved in those trades or how many times I can trade with a team. In addition, they don’t have 12-13-year-old people running franchises.
I have watched teams make 30-40 trades per season accumulating 30-40 draft picks. There are several issues regarding a team being able to do this. First it makes free agency, waiver claims, and the draft itself less important. Why would a team focus on any of these great features, because they can trade for whatever mistakes they have made? Second, the current system allows for one team to influence the direction of the league. An example would be Player A makes me mad, so I am going to make 9 trades with his divisional opponents to make sure Player A doesn’t win that division. Now that doesn’t mean a team couldn’t do it in a new format, but unlikely due to the limitations. Finally, the numbers don’t match the reality of the NFL, there were 99 trades total in the NFL last season, with New England making the most trades at 13, the norm is between 5-8. Every part of this game is set up to reflect the NFL, except regarding trading. The trading system is set up to reflect fantasy football.
I believe the rules should be set up based on what the majority does. The majority falls under what I am going to say. My original thought was each team should be allowed to make 10 trades total per season. After I received further data, 15 total trades per season per team is more realistic.
I already know the minority of the owners that actually don’t fall within this criteria are going to sound off. Rules don’t bend for the minority, they represent the majority.