raymattison21 wrote:
https://mfn1.myfootballnow.com/watch/9800#1785140
MLB: Curl Flat Left.......hook L
CB: Flat Right................ok
CB (2): Flat Left.............ok
CB (3): Curl Flat Left.... curl L
CB (4): Curl Flat Right.. curl R
CB (5): Hook Left..........hook R
Bold is what I think the assignments should have been just so the holes in the zone is covered .
The pass was to the curl CB with 79 zone. He drifted away from the ball when the pass was released . I don't think a run key or anything should cause this hole in coverage .
It was a good "end route senerio" pass by the qb but the defense was out of position bad for seemingly no reason . ....except its zone coverage
I think this illustrates the biggest flaw of zone coverage right now. What is happening is that the receiver is exiting the zone for the CB but there is no one in the area outside of the zone. The zone logic is pretty much this:
1. Locate the middle of the zone, and make that the center of where we are playing.
1b. This location will float as we run around if we have low zone coverage skills.
2. When a player is near our zone, play man-to-man until they leave our zone.
2b. If there are multiple players in the zone, we cover the one who is closest to our zone center.
3. If we are deep zone, we try to position our depth so that no players are behind us.
I've struggled with adding logic to be aware of open zones. I would love to hear input about this - and, is it worth trying to change in 0.4.6 or should we keep the changes smaller?