Black Adder wrote:
Just to clarify JDB,
If a player does get hit with the Volatility stick, is it 50% he`ll boom and 50% he`ll bust always, regardless of how high or low his Volatility attribute is?
Does a player with Volatility of 100 ALWAYS boom or bust?
How does this factor in with the AI picking players for the que in the Draft War Room,is Volatility going to be a condideration?
If a player has a volatility of 0, his future rating would probably never change. The closer the volatility gets to 100, the greater the potential movement would be.
I would have to come up with a way to include volatility in the draft options, right now I'm thinking of maybe two options to set the range of volatility settings that interpolates through the draft (i.e. you might want to set 0 to 100, so the higher rounds are lower volatility and the later rounds are higher), but haven't settled completely on how to handle it.