jdavidbakr wrote:
I am toying around with the idea of making volatility move during a oalyer's career, that would be a future update.
The csv will include the volatility if we decide to keep it, which I think we will. I like what it's done in the draft so far.
I see a player will have to be real lucky to gain say 30 points like some rare gems with 100 volatility do now. Having it change each season would in theory level the talent. As the chances would be even greater to have 100 volatility each season of development. That is if I am understanding it correctly.
Still I really like the idea of it changing. IRL the best of the best do it every season. Despite the odds. Perhaps the level at what gains can be achieved each time is expanded to compensate for the lack of chance to hit 100 every season. The idea could be tied in to late career boomers.
Guys getting 6,7,8 points of gains a season later in their careers. After getting low volatility scores early in their careers with let's say slight gains the player received higher volatility scores for season 5 to 7 he gains 18-21 points in that span.
I like the current system so changing it is not a necessity. On the other hand I feel veteran gamers have clear advantage in knowing the current system. Trading older players for high draft picks would be a more difficult. That is probably the best benefit that would not just be my opinion of it emulating real life. Like Elway being so much better late in his career. I even see super gems evolving from this, but they would be as rare as Brady.