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Depth chart governance discussion
League News/General Discussion
NOTICE: This league is using the BLEEDING EDGE game engine. For more information, click here.
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jdavidbakr
Re: Depth chart governance discussion
by jdavidbakr (Site Admin) @ 7/03/2026 9:03 am
The erroneous P/K warning should be gone now.
jdavidbakr
Re: Depth chart governance discussions
by jdavidbakr (Site Admin) @ 7/03/2026 9:11 am
JohnnyIncognito wrote:
I got the same message. I had a starting cb released. Seems like if I have a guy injured, he’s a prime target for the computer to cut.

Thanks for the report. I'm looking to see why this happened, because it obviously shouldn't have happened. Will get a fix before the next sim.
warrior462
Re: Depth chart governance discussion
by warrior462 @ 7/03/2026 9:25 am
I'm now getting a warning saying 10 OL are required active. That is entirely insane if true, and doesn't leave room to properly cover all other positions.
jdavidbakr
Re: Depth chart governance discussion
by jdavidbakr (Site Admin) @ 7/03/2026 9:53 am
warrior462 wrote:
I'm now getting a warning saying 10 OL are required active. That is entirely insane if true, and doesn't leave room to properly cover all other positions.

I will check this now
IoanBlood
Re: Depth chart governance discussion
by IoanBlood @ 7/03/2026 1:34 pm
same here

Team roster report

Uncovered Position Groups
Positions Required Active Inactive Needed Matching Offers
RB, FB, TE, WR 13 9 3 4 0
Depth Chart Gaps
No depth chart gaps detected.
jdavidbakr
Re: Depth chart governance discussion
by jdavidbakr (Site Admin) @ 7/03/2026 3:07 pm
IoanBlood wrote:
same here

Team roster report

Uncovered Position Groups
Positions Required Active Inactive Needed Matching Offers
RB, FB, TE, WR 13 9 3 4 0
Depth Chart Gaps
No depth chart gaps detected.

I've tweaked some of the rules - 13 is definitely too many for that set. Your warning should be cleared now.
jdavidbakr
Re: Depth chart governance discussion
by jdavidbakr (Site Admin) @ 7/03/2026 3:10 pm
All right, I'm pushing an update to this logic that should fix some of the issues you've exposed today. Please update your experience on Monday when the next game sim runs.
martinwarnett
Re: Depth chart governance discussion
by martinwarnett @ 7/04/2026 6:49 am
IoanBlood wrote:
Also for the depth chart issue:
You should work on player matrix, e.g. RB to WR -> no problem; WR to RB -> weight / speed problem, this might cause again rosters with 20 WR and no TE, FB or RB.
Maybe you could implement a limiting feature, i.e. player is not eligible for a higher weight position until he reaches at least a weight which is 5% lower than standard, e.g. RB position should be minimum weight 207 lbs.

Great idea and not just saying that because I floated it already ;)

The issue is the player matrix serves two purposes.

1. Which positions can play in which other position.
2. What positions you can convert a player to.

They really imo need to be decoupled.
Liked by IoanBlood, GrandadB
jdavidbakr
Re: Depth chart governance discussion
by jdavidbakr (Site Admin) @ 7/04/2026 3:02 pm
martinwarnett wrote:
IoanBlood wrote:
Also for the depth chart issue:
You should work on player matrix, e.g. RB to WR -> no problem; WR to RB -> weight / speed problem, this might cause again rosters with 20 WR and no TE, FB or RB.
Maybe you could implement a limiting feature, i.e. player is not eligible for a higher weight position until he reaches at least a weight which is 5% lower than standard, e.g. RB position should be minimum weight 207 lbs.

Great idea and not just saying that because I floated it already ;)

The issue is the player matrix serves two purposes.

1. Which positions can play in which other position.
2. What positions you can convert a player to.

They really imo need to be decoupled.

Might give this a whirl on the next round, it's been a big enough bear just getting it to work in simultaneous directions
Liked by IoanBlood, GrandadB
GrandadB
Re: Depth chart governance discussion
by GrandadB @ 7/05/2026 11:52 pm
OK, maybe Im wrong, but it seems that the auto manager is operating outside of MFN TEST, My understanding is that the auto manager is only functioning in the TEST league, but just got two message boxes on the depth chart page involving the K & P on my team (Bears) in the NFL League. https://nfl.myfootballnow.com/depth-chart

Both messages are the same, only difference is the K & P named

1,: depthchartdepth#addPlayerFromDropdown >#16 K Metz - K (74/79)

and..... 2. depthchartdepth#addPlayerFromDropdown >#9 W Torres - P (92/92)

both the K & the P are already active as you can see on the depth chart if it allows access.

I hope this does not cause the auto manager to make any roster moves that I dont want. B
Last edited 7/06/2026 3:55 am
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