blackflys wrote:
raymattison21 wrote:
Blitzing is still the most powerful scheme.....just not using 3 to 4 blitzes in not as powerful any more. 7 or eight is legit . As when you divide 70 snaps per game by 7 different blitzes your counts stay below ten for each play. If you get that closer to 5 it is just like the old engine. Perhaps slightly different due to the hot reads, but that is with a familiar scouted intelligent qb.
Still imo any old qb can hot read and or make a normal read when underneath receivers are wide open. The code looks to the blitz side but often ignores completely wide open players. And when they are it is likely to see Andre dropped ball.
QB need a bunch of tweaks still. Blitzers cause c8de penalties against qbs and it's recievers that are unnecessary . Blitzers also b line running backs ands if they get better pursuit angles on backs. The only you get yards vs the blitz is if thier is an overuse penalty in the first place. That's gives ands blitzin oriented defense a big head start.
I am no convinced in the weight effect applications last season either. What about a tackle for loss stat . D line has been nerfed unless the LB misses a tackle in the back feild and they come and clean it up. Still, it is all tied to blitzes
In 75 I just scouted you and your playbook on defense was over 80 percent blitz plays. Mine was 65 percent. I'm not talking about our game I'm talking about the four games before. 80 percent is most likely in the top 5 most blitzing team in the league.
I don't have a problem with it and think that jdb has done a good job making the blitz beatable. You might look at all the short yard plays blitzes result in but with no way to see how many points and total yards come off a blitz play not working you can't really determine the success rate.
Blitzing doesent effect games as much as the players do. A bad defense can blitz all day long and still lose games.
This was a book I put in to throw you off . Click and go. I wish I remember which one but it was from the old code . ( at least 20 books ago) Routinely , I blitz alot. 2 real years ago, when I came in to one and did well vs. Veteran gms .....I counted my blitzes percent. It was at 78%. I commented that I think that the reason my team did well. I was shunned then too. No matter.
This situation is different as I did not adjust the book to the latest exploit. Look at my game vs. Pun in one. It was an old book from when I played in cust 22. Late in the game I got killed cause of blitzes . Neither were tuNed to what I described above in your quote of my references towards this code.
Also, there are unrealistic offensive exploits hat happen to work vs. Pun in the first half, but not in the second. So, in general I don't know where your coming from.
Join the slow league and check out what I got planned for that defense . Hopefully jdb doesn't change much as I wanted to try this for a few seasons now but never had the coach book / players.
You have to remember I am coming from a place of what should be expected (by general users). ....not what works as coded, and gamed by experienced usres.