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Re: [Feature] Updated QB Logic rev. 2

By WarEagle
11/13/2017 7:31 am
I haven't done any frame-by-frame in depth analysis, but from a cosmetic perspective I am liking this change.

The QB throws now look more natural and life-like, and there seems to be a fluidity to the passing game that wasn't there before. It looks much better to me.

Re: [Feature] Updated QB Logic rev. 2

By raymattison21
11/13/2017 7:58 am
As for pressure . ..I would like speed rushers to have more of an effect on defense and blitz reads to have more of an effect for offense. Hot reads in to piles of defenders cause that's as far as the RB got out of the backfield is not looking good.

Overall, using my last game as an example my defense generated only 4 pressures all game, but the oline I was facing was graded very high at an A-. Where my dline might be a B - at best .

I would like to see a qb knockdown recorded, and have it effective the qbs flow ....well more so than a pressure , and how about tallying pressures allowed by oline.

I had allowed technically sound olinemen with lower strength get destroyed by C+ DE. Bull rush was only move but only above average strength . Size matters too much for pass rush. I get clogging a run lane, but 256 pound elite de is better vs the run than the pass . Only cause he has the speed to run down players from behind .

Re: [Feature] Updated QB Logic rev. 2

By setherick
11/13/2017 8:47 am
My only concern is games like this: https://beta87.myfootballnow.com/box/991

But I haven't dug through the film to see what exactly happened. I assume that it'll be more of the same that I've been seeing in other games -- DBs not playing the ball, bad B&R decisions allowing WRs to burn CBs off the line, etc. Some of this is going to be players adjusting to the game, but some of the coverage problems should be looked at.

And the lack of pressure.

Re: [Feature] Updated QB Logic rev. 2

By raymattison21
11/13/2017 2:14 pm
Yeah close to hundred straight passes and no sacks. Still, the winning team had 6 plus great recievers and almost as my great dbs. The game is that simple....that it.

The losing team blitzed alot and got beat by hot reads on those blitzes . Hot reads work better with no backs in the back feild as at least the hot read is down feild when the ball is thrown. Too bad the loser blitzed a lot of cbs vs those spread sets.

Alot could be looked at to counter act an all pass gameplan. Refining the interactions of the wr/db.

Something else to look into would be the audible . Changing plays that are clearly not working to others might be the way to go. How that would go down is very debatable .

Re: [Feature] Updated QB Logic rev. 2

By mardn72
11/14/2017 10:06 pm
Changed my gameplan for the last week to be all pass to get a good sample set. Overall, it's feeling a lot better. DB coverage should still be strengthened or more pressure should be allowed by DL. I see QBs hitting enough open WRs, and not enough DBs making plays. DBs seem most effective when the QB is under pressure. QB rotations still seem really powerful. I had mine both rotate and my backup actually did better. https://mfn1.myfootballnow.com/box/7301

Two plays, one good, one bad.

Why was the QB locked on the blocking TE here? https://mfn1.myfootballnow.com/watch/7301#1319167

I love how WR can beat DB with the stutter move. Feels realistic. My guys got burned bad here. https://mfn1.myfootballnow.com/watch/7301#1319176