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Depth chart governance discussion
League News/General Discussion
NOTICE: This league is using the BLEEDING EDGE game engine. For more information, click here.
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warrior462
Re: Depth chart governance discussion
by warrior462 @ 7/15/2026 6:27 am
Thanks be to God, my roster was not messed with for the first time this season.

However, there were 23 injuries in my game today...
Liked by GrandadB
martinwarnett
Re: Depth chart governance discussion
by martinwarnett @ 7/15/2026 8:26 am
warrior462 wrote:
Thanks be to God, my roster was not messed with for the first time this season.

However, there were 23 injuries in my game today...

Well, you didn't say anything about not getting injuries...
warrior462
Re: Depth chart governance discussion
by warrior462 @ 7/15/2026 8:51 am
warrior462 wrote:
...I agree 100% with injuries being way too high as things are right now, ...

Really?
Liked by GrandadB
martinwarnett
Re: Depth chart governance discussion
by martinwarnett @ 7/15/2026 9:06 am
warrior462 wrote:
warrior462 wrote:
...I agree 100% with injuries being way too high as things are right now, ...

Really?

Well, least they were crippled, not cut...

I don't have too many issues with the injury rate being high. Frustrating, sure, but if there are things like roster work going on, then seeing how those perform with a high number of injuries can be a useful test condition.
martinwarnett
Re: Depth chart governance discussion
by martinwarnett @ 7/15/2026 9:06 am
warrior462 wrote:
warrior462 wrote:
...I agree 100% with injuries being way too high as things are right now, ...

Really?

Well, least they were crippled, not cut...

I don't have too many issues with the injury rate being high. Frustrating, sure, but if there are things like roster work going on, then seeing how those perform with a high number of injuries can be a useful test condition.
GrandadB
Re: Depth chart governance discussion
by GrandadB @ 7/15/2026 9:07 am
that might make your roster management a little dicey with more injuries, I lost my CB1 when I had to deactivate him for injury, the Fn auto manager put him in the wind.
GrandadB
Re: Depth chart governance discussion
by GrandadB @ 7/16/2026 6:04 pm
My # of injuries was already bad, now up another 1/2 from last game including QB, I have one backup QB and am getting the red note from auto manager. I cant do anything about QB till next sim, and hopefully the auto manager does not cut my regular QB1.
jdavidbakr
Re: Depth chart governance discussion
by jdavidbakr (Site Admin) @ 7/16/2026 7:56 pm
You've got to activate him and put him in at #2 since you don't have a third QB - the ai will probably activate him instead of replacing him, though.
Liked by GrandadB
martinwarnett
Re: Depth chart governance discussion
by martinwarnett @ 7/17/2026 2:59 am
jdavidbakr wrote:
You've got to activate him and put him in at #2 since you don't have a third QB - the ai will probably activate him instead of replacing him, though.

"probably" rather than "will" doesn't inspire confidence, tbh.

There remains a risk, however small if activated that the injured player may get some snaps - which can potentially make injuries worse. Is that something the engine should facilitate?
Last edited 7/17/2026 7:00 am
GrandadB
Re: Depth chart governance discussion
by GrandadB @ 7/17/2026 6:28 am
AI did activate QB Pursell, and he did not seem affected much by the Q hand injury, go figure.

#10 Joshua Pursel 24 17 166 3 / 22 1 32 0 103.82
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