setherick wrote:
I'm not saying that things can't be improved, but this blocking scheme is leaps and bounds better than what we had before, especially for pass blocking.
I feel Thats the weight thing .....definitely not knocking that...I want that to be in all leagues now ....still why that gunner getting doubled back like that ...I saw that with wr/db blocking combos under the old code. No pro would get man handled for seeming no reason at all.
And my center gets pushed back 5-7 yards in less that 3 seconds every pass where the DT has only speed and a little size on him.
My question is...will QB Lane get sacked this week . ...it's my favorite thing to check each week. Cause I know watching my game will be extremely painful. As guys abuse plays every game yet still continue to make play all cause he won't put a screen in.
Its a wash at this point for me. Artifical caps distorting anything believeable. I am playing slow safeties with all other relevant ratings except speed and all they can play in coverage is trail technique and routinely they are juked out of their shoes, but no missed tackle tallied on that one cause he was too slow to touch the ball carrier.
He needs to improve the effect of run defense to have it overpower the effect speed has on taking proper angles to actually get to a ball carrier to actually tackle him. If anything I think guys miss too little solo tackles, but too many assisted ones and too many times the defender just takes a bad angle and gets juked.
But run and pass blocking are way to over powered. It has to be to compensate for no quick easy completion vs a blitz . And QBs and returners would run all over teams again if they were not nerfed. DBs and lbs do not look to stop a running qb.....that's why cover sacks are a bit strong.
Ignoring all this in past changes has these problem highlighted now with a tighter code, but we went to far with this abuse thing.
Show me stats....it doesn't work..or at least my guys can't figure it out how to capitalize on an team who pressures my qb into making bad decisions even when facing a play 30 times.
While my defense has seen a noticeable decrease in efficiently executing plays abused only 5 to 10 times. The big problem is that those plays were not a problem before....it's the fact there was no real life relief from a team that blitzed .
All this effort and a screen would be here already....it like years I have been manning in up and pressing the other team with alot of blitzes. Why stop now.....only cause jdb has got a beat and when it changes I want my team there. But I refuse to use a blitz heavy package all game. Its been so long of doing the same thing . I thought I was on to a great D but the game too simple there. If other things worked better I would be ok but the dont.