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Main - Beta Chat

Re: Beta update release

By jdavidbakr - Site Admin
3/29/2018 8:10 pm
raymattison21 wrote:
Ragnulf-le-maudit wrote:
This one is strange, the DB seems to just stop covering on a fly pattern.
https://beta87.myfootballnow.com/watch/1568#286961


Sometimes I think it has to do with ball carry , but visually this is the worst part of this whole update . Not to mention the gigantic yards per catch for wrs. But hey, your cb had 78 speed and the wide out had 90. Just forget that until the ball got there he had tight coverage . It almost like he went for the pick and wiffed big time.

I honestly think this is good for the game . If your in man you NEED help over the top to stop fast wrs. It just looks so bad.


I am studying this play and I think this is a case of the WR juking the DB and he is falling down. There's just not a way to represent that at this time, although hopefully the added PBP detail will help. I did go in and tweak that so it should only show up when it's relevant to the outcome of the play.

Re: Beta update release

By jdavidbakr - Site Admin
3/29/2018 8:13 pm
raymattison21 wrote:
setherick wrote:
I noticed this when reviewing game logs for sacks and stutter stepping.

Pass blocking on the outside is still glitchy. Watch the LT and the LG on this play. The LG zooms across the screen (I thought that had been fixed) instead of staying home. The LT turns away from the play before engaging the DE, and then drops his block and turns away from the play: https://beta87.myfootballnow.com/watch/1558#285114


LT 70/87 postional experience and the LG had 42. Not saying that what caused it but together they let up 8 sacks that game.


What's happening here is that the DE is beating the LG, who is turning to run toward the DE but has gotten away from him. The snapping of his direction is just a render artifact of the way the engine draws the engaged linemen relative to each other. I may make a tweak to that in a future release to make it look better, but technically it's behaving as it's designed.

Re: Beta update release

By setherick
3/29/2018 8:14 pm
jdavidbakr wrote:
raymattison21 wrote:
setherick wrote:
I noticed this when reviewing game logs for sacks and stutter stepping.

Pass blocking on the outside is still glitchy. Watch the LT and the LG on this play. The LG zooms across the screen (I thought that had been fixed) instead of staying home. The LT turns away from the play before engaging the DE, and then drops his block and turns away from the play: https://beta87.myfootballnow.com/watch/1558#285114


LT 70/87 postional experience and the LG had 42. Not saying that what caused it but together they let up 8 sacks that game.


What's happening here is that the DE is beating the LG, who is turning to run toward the DE but has gotten away from him. The snapping of his direction is just a render artifact of the way the engine draws the engaged linemen relative to each other. I may make a tweak to that in a future release to make it look better, but technically it's behaving as it's designed.


The LG runs clear across the LOS tho...

Re: Beta update release

By jdavidbakr - Site Admin
3/29/2018 8:16 pm
setherick wrote:
jdavidbakr wrote:
raymattison21 wrote:
setherick wrote:
I noticed this when reviewing game logs for sacks and stutter stepping.

Pass blocking on the outside is still glitchy. Watch the LT and the LG on this play. The LG zooms across the screen (I thought that had been fixed) instead of staying home. The LT turns away from the play before engaging the DE, and then drops his block and turns away from the play: https://beta87.myfootballnow.com/watch/1558#285114


LT 70/87 postional experience and the LG had 42. Not saying that what caused it but together they let up 8 sacks that game.


What's happening here is that the DE is beating the LG, who is turning to run toward the DE but has gotten away from him. The snapping of his direction is just a render artifact of the way the engine draws the engaged linemen relative to each other. I may make a tweak to that in a future release to make it look better, but technically it's behaving as it's designed.


The LG runs clear across the LOS tho...


Ah, my bad, I was watching the tackle, not the guard.

Re: Beta update release

By Ragnulf-le-maudit
3/30/2018 1:44 am
raymattison21 wrote:
setherick wrote:
raymattison21 wrote:
https://mfn1.myfootballnow.com/watch/7888#1425720

I don't know how comfortable you guys are with horrible man coverage getting really confused . #46 with 16?man coverage just ignoring the RB.



Why the **** do you have a DB with <20 M2M? :)

That play is really strange. I'm trying to figure out what exactly happened, but I guess it's not outside the possibility that a defender with that low M2M completely blows an assignment before the play starts. It's like the SS doesn't know whether to cover the HB or the FB that is blocking.

raymattison21 wrote:
Just to note a few other man to man oddities . If a back stays in to block his cover guy should do something , and that last second give up on coverage on fly/flag patterns happens a few times a game


Can you find examples of this? The examples I've see is when my 100 M2M, 60 SP CB is covering a much faster WR with good Route skills. Eventually, the WR wins one of the M2M vs Route rolls and slips behind the CB. To me this makes a lot of sense, so I'm curious if you're seeing plays where the WR and CB are equally matched.


https://mfn1.myfootballnow.com/watch/7888#1425610

Very Suttle is this one . ... did he go for the pick/knockdown and wiff?

I think another interception/knockdown miss. I like it, although the DB could play it safer, as he is alone.
https://beta87.myfootballnow.com/watch/1591#291006

Re: Beta update release

By Ragnulf-le-maudit
3/30/2018 2:04 am
I see this often. I assume it's part of the stutter step throw correction.

https://beta87.myfootballnow.com/watch/1591#291023

Re: Beta update release

By raymattison21
3/30/2018 6:21 am
Ragnulf-le-maudit wrote:
I see this often. I assume it's part of the stutter step throw correction.

https://beta87.myfootballnow.com/watch/1591#291023



I like the over throws....they look better than the under throws. That stutter seems too effective...Cause that wr left that 41 man coverage db was left 15 yards behind . ...60 -70 coverage is a liability and 40 is useless . ...anything less well definitely don't let them cover at all.
Last edited at 3/30/2018 6:22 am

Re: Beta update release

By setherick
3/30/2018 8:08 am
Ragnulf-le-maudit wrote:

I think another interception/knockdown miss. I like it, although the DB could play it safer, as he is alone.
https://beta87.myfootballnow.com/watch/1591#291006


This is a good example of what I saw before where the PbP doesn't show that the WR juked the CB, but the CB ended up turned around and out of the play.

Re: Beta update release

By setherick
3/30/2018 9:21 am
For the over throws, I found a good example and now I think I know what's happening. The WR on this play tries to stutter, but doesn't actually juke the DB and get free, so the QB throws the ball where he should be, but since he doesn't win the ball goes past him: https://beta87.myfootballnow.com/watch/1594#291531

Re: Beta update release

By jdavidbakr - Site Admin
3/30/2018 11:50 am
jdavidbakr wrote:
setherick wrote:
jdavidbakr wrote:
raymattison21 wrote:
setherick wrote:
I noticed this when reviewing game logs for sacks and stutter stepping.

Pass blocking on the outside is still glitchy. Watch the LT and the LG on this play. The LG zooms across the screen (I thought that had been fixed) instead of staying home. The LT turns away from the play before engaging the DE, and then drops his block and turns away from the play: https://beta87.myfootballnow.com/watch/1558#285114


LT 70/87 postional experience and the LG had 42. Not saying that what caused it but together they let up 8 sacks that game.


What's happening here is that the DE is beating the LG, who is turning to run toward the DE but has gotten away from him. The snapping of his direction is just a render artifact of the way the engine draws the engaged linemen relative to each other. I may make a tweak to that in a future release to make it look better, but technically it's behaving as it's designed.


The LG runs clear across the LOS tho...


Ah, my bad, I was watching the tackle, not the guard.


Spend some time last night studying what is happening here, and have actually rewritten the pass blocking assignment algorithm for tonight's games.