mardn72 wrote:
I really don’t mind bad M2M ratings making a player unplayable. I’ve felt like low numbers should really be poorer and high numbers should really be more elite than they are now even. If M2M doesn’t matter like this, than you’ll go back to only worrying about speed again.
To me it's not a matter of speed or man to man it is how bad they get beat. Possibly it is too sensitive . A 60 man coverage skill gets beat pretty bad and I would say a 40 is blowing the coverage . A bad read or missed assignment is more the outcome. Alot of other ratings work this way in the game (not run block / run defense ) so I am ok with it am OK as well.
There has to be a balance and that might come from better zone. Getting deep help in right position will drop a lot of the run after the catch. So, in my opinion it passable with an intention of looking at zone next.