So are we back to the point where M2M does nothing to slow down an opponent's WR? On this play, the DB that gets burned has 11 higher M2M than the WR has route. And the WR has 18 more SP than the DB does. But the WR runs right by him like he's standing still:
https://beta87.myfootballnow.com/watch/1916#348913It's not a bad play, but I'm trying to figure out what the interaction is now since a lot of code has been moving around.
Also, why. can't. my. QB. complete. a. 5. yard. pass. to. an. open. WR.
https://beta87.myfootballnow.com/watch/1916#348920 https://beta87.myfootballnow.com/watch/1916#348924 Also why does my QB always roll to the wrong side of the play?
https://beta87.myfootballnow.com/watch/1916#348952Oh FFS. This is what 0.4.3 is going to be for rookie QBs? I feel sorry for every new player that takes over a dumpster fire of a team.
https://beta87.myfootballnow.com/watch/1916#348972Passing code is such a worthless joke right now. It's almost impossible to put together a short passing attack that completes 60-70% consistently and generates yards by volume. Because QBs struggle to complete short passes and RB passes are just awful. But the throw it medium/long every down is still as effective as it ever was - it just doesn't generate as many yards because of the WR must stop to catch every pass code.
Last edited at 6/09/2018 6:43 am