Going through the change log, here is a comprehensive list thus far:
* QBs cold off the bench
* Improving physical attributes for player generation
* Offensive holding eliminated far away from the play
* WR juke move (compares Route Running vs M2M Skill)
* B&R coverage - B&R will stay with the receiver longer and slow him down. Compares B&R vs B&R avoidance, and essentially determines how long the impact will be before the WR breaks away.
* QB should now throw to the most open receiver. The probability of him going away from his primary target is a factor of his experience, and is never zero.
* QB should not throw into tight coverage as much as before
* QB should throw to WRs earlier in their route
* DL pressure updates to offset QB decision making
* Play matrix bugfixes
I still plan on keeping the draft boom logic. I did turn it down from where it was originally.