Smirt211 wrote:
4-3 Double LB blitz
We have to hit the way back machine to post mortem v4.2.
Those whom weren't here wouldn't know the game. Those whom have been know the deal.
You displayed the technical wiring behind why it doesn't work or the twin CB #3/LB Bitzes (you know which ones). Non-technical. An end was put to them and one's ability to sit in run key while pass blitzing to cover and scorch earth every single offensive play with its streaming.
Still today it still holds to where they are not usable through over-used penalties (you get zapped on them) or ineffectiveness to promote users not using them.
Is that pretty much the case?
There are intermediate steps missing here.
0.4.2-0.4.3 was the real "overuse got me" period of the game. During that period, the QB clock hadn't been adjusted up, and blitzes still worked, so overuse suddenly got real.
You could run the Double LB blitz all game strategy that dominated the < 4.2 days, and you'd win the first quarter. Then you'd lose 70-0 for the rest of the game as the QB threw long hot read TD after long hot read TD because of blitz recognition.
That was dialed down in 4.4-4.5 at the same time that the QB clock was adjusted up to allow for more dump offs against the blitz.
There was a period of time in 4.5 beta where the QB clock wasn't so sensitive, QBs scanned the field, and hit open receivers. This was right around the time that I wrote the Passing Levels, Spacing, Zones post in the general forum -- which ended up being of no use when 4.5 was actually released.
Last edited at 9/20/2020 8:29 am