setherick wrote:
Durate is facing a 3-9. He has 89 SP. He has a wide open lane to his left. He has one LB to beat to the sticks. So he rolls right and takes the sack:
https://mfn1.myfootballnow.com/watch/12319#2296696Notice that there is no separation of the WRs downfield. LA's top 3 WRs all have 100 B&R Avoid and SP. My top 2 CBs have 100 B&R and no speed. And my CB 3 has Speed and < 40 B&R. Something is seriously off.
QBs should be looking for open space when scrambling, not hiding in the pocket.
QBs won't throw the ball deep - this means defenses can play short zones, blitzes and one deep man. Knowing that everything is going to be thrown short.
Pass blocking is overpowered, receivers are not targeted. The QB holds the ball too long
Currently, one sack or an incomplete pass or an offensive penalty is basically a drive killer.
American Football works because of the risk/reward element. At the moment it's missing from MFN BETA.
The data from the Leagues I run shows clearly that the passing game is dead. Running the software 10,000 times with AI game plans, doesn't take into account the missing element of human interaction.