I agree with everything Ares said, especially these parts:
Ares wrote:
1) Blitzes are insanely effective against both the run and pass and there is no current counter to them like there is in real life...
...We can't stop blitzes and we're at a competitive disadvantage if we don't similarly restrict our playbooks.
To me, this is the only thing that has really made me consider seriously leaving MFN. I hate playing games against the people who are using this strategy just as much as I hated playing games against good ole Stealbom (who would basically run a FB dive every play to ensure he always had the #1 pick).
It's a crappy way to play the game, but as long as it is so effective and nearly unbeatable without "fighting fire with fire", there are always going to be plenty of users doing it.
I would love for there to be another solution to address this problem, but until there is I am very happy to have significant penalties applied in-game when someone decides to use this strategy.
It would be fine with me if after a certain number of these blitzes the defense just took a knee every time it was called again. Maybe it would be better to just have the Ai remove those plays as an option once they have been used a certain amount of times.
The bottom line (for me) is that this game just isn't any fun when you face teams like this knowing there is really nothing you can do about it (especially in regular leagues that have the bad OL blocking / QB Play / QB Pressure penalties).