eyeballll wrote:
Well, I hope you guys are able to find a solution to the play overuse problem, as it is taking the fun away from the game for a lot of us. Please keep trying, it's important that this is resolved.
I understand Smirt's frustration. In Private75, I lost 3 times last season to Lellow, and his defense has run a grand total of 6 plays since early in the season. To lose repeatedly to the same 6 plays game after game does get frustrating. I got knocked out of the playoffs with those same 6 plays! 1 of those 6 plays is being run unwards of 20 times a game. I haven't said anything, but I know it, he knows it, half the league knows it, but he won't change. It's lazy and unfair, but it works! Winning is more important than peer respect, right?
I don't know, maybe Lellow will just tell me to **** off too, but this is the problem. I wasn't planning on saying anything, but reading Lellow rip on Smirt kind of rubs me the wrong way. Smirt isn't wrong, there is a legit play overuse problem here. I don't mind if a guy wants to run blitzes 100% of the time, that's not my beef. But to just run 6 plays total, all season, is not right.
I don't have any issue with you eyeball. Perhaps you should get your facts straight though before you form an opinion. Smirt got ripped up because he's been following me around trying to stir things up, we all play the same sim. There are those that play to win and those that use excuses such as the state of the sim. I'm not saying you are in that second group, but smirt certainly is, the funny thing about that is he blitzes almost every down with his defenses as well.
Yup I had a couple rules in for certain things that largely contributed to the low play diversity. I do not do this with every team but I have a couple that lean that way. But tell me, how is the play over use any different from throwing deep every down because you know there is nothing the defense can do about it except hope for a sack or getting the QB running and throw off his accuracy. There is not just an issue of play over use, the fact is that most of the zone plays are out because teams are still going to get the catch overs repeatedly, double team a guy? Nope that's mostly useless too, so all you are left with is slime the QB before he slimes your defense.
I certainly agree the sim needs work, but I'm going to enjoy the game for what it is or simply stop playing. BTW, I do not put a ton of effort into game planning, for me it's mostly tedious especially with how many I have. Mostly I enjoy building a roster, signing free agents, drafting new players, but to win games I have to do something game planning wise.
FYI, if you really want to look at someone who has perfected the limited playcalling gameplan looked at what GrandadB is doing.